I’m a concept artist and narrative designer.

With 10 years of experience in marketing, communications, and graphic design, I bring a fresh perspective to concept art and illustration for games. I’m open to roles in creative agencies, game studios, tech-for-good, or values-led organisations looking to make emotive experiences.

I specialise in exploring themes of identity, transformation, and liminal spaces; using atmosphere as a narrative tool and where each interaction forms a complex emotional experience. 

My goal is to craft worlds that don’t just immerse players — they help them navigate their own lives through the reflective power of play.

Why Work With Me…

  • I think procedurally, planning ahead in the pipeline and anticipating next steps.

  • I move forward confidently with minimal direction, adapting smoothly as things change.

  • I spot narrative opportunities in tiny details, strengthening cohesion across the world.

  • I ground design in real‑world context, understanding how players think and behave.

  • I turn creative direction into clear, prioritised tasks, keeping production steady.

  • I bring positive, steady energy, making collaboration focused and enjoyable.

Click through to projects via the buttons, or scroll down for highlights

Games Concept Art & 2D

  • 2D Illustrations (Characters, environments, props)

  • Worldbuilding, Narrative Design, Creative Direction

  • UI Design

  • 3D modelling

Illustration

  • Visual Development/ World Building

  • D&D Character Art

  • Book Illustrations

  • Comics/Zines

I’m always open to collaborate.
So, let’s talk!

katy@geminidesigns.org